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Rainbow 6 vegas 2 voice commands pc

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I tried putting in some of the pointer addresses to find out what it points to but that leads to nothing but useless areas of memory. what it does is put a pointer to something else when another FOV is needed (such as zooming). It doesn't straight up write float values to EDI bar 51. meaning that it seems like a looping cycle of resets to the value it sees it 'should' be. it seems that some addresses get re-used for both ESI and EDI in looping instructions. i say that because of something else:į*****g non-existent. so i can only assume that either fld edi is loading it into extended FPU or something else is.

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The Extended FPU Register between fmul and the fstp esi command contains the base FOV. the only other *things* i've found since that have been: 'R6Vegas2_Game.exe'+31F9B9: D8 C9 - fmul st(0),st(1)and try as i might, i can't get anything intelligible out of that because i can't find what for the life of me is on those stacks in terms of values. Okay, looking at it, the one function i have fundamentally no understanding as to it's contribution is

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